SWFSprite::add> <SWFSoundInstance::noMultiple
Last updated: Fri, 24 Feb 2012

The SWFSprite class

(No version information available, might only be in SVN)

Introdução

An SWFSprite is also known as a "movie clip", this allows one to create objects which are animated in their own timelines. Hence, the sprite has most of the same methods as the movie.

Sinopse da classe

SWFSprite {
/* Métodos */
void add ( object $object )
__construct ( void )
void labelFrame ( string $label )
void nextFrame ( void )
void remove ( object $object )
void setFrames ( int $number )
SWFSoundInstance startSound ( SWFSound $sount )
void stopSound ( SWFSound $sount )
}

Índice



User Contributed Notes
SWFSprite
o dot marce at free dot fr
03-Oct-2005 09:47
Note that when adding an sprite to a container (sprite or movie), only the object added to the sprite before the addin to the container will be displayed.

<?php
// In this case, myShape will be displayed...
$sp=new SWFSprite();
$container=new SWFSprite();
$sp->add($myShape);
$container->add($sp);

// but not in this case
$sp=new SWFSprite();
$container=new SWFSprite();
$container->add($sp);
$sp->add($myShape);
?>

SWFSprite::add> <SWFSoundInstance::noMultiple
Last updated: Fri, 24 Feb 2012